I25 Command Lists

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Links

You can also visit this website for a list of other commands.
CoH Server Commands
OR
All Current GM Commands

Client Commands

#	This file contains translations for in-game commands and their help text
#
#	General file format:
#		"TranslatedLaunguageCommand", "EnglishCommand", "Help Text Message"
#
#	TranslatedLanguageCommand is the translated command, it CAN be the same as the english command.
#	EnglishCommand is the hardcoded command that will always work. DO NOT CHANGE THIS!
#	Help Text Message is a brief description of the command.
#
#	Comments:
#		Comment lines must begin with a '#' character.
#		Comments must begin at the start of the line. No trailing comments.
#		Do *NOT* comment out a ID + message pair if it is going to be replaced
#		by a pair with an identical ID.


# Access Level 0
#------------------------------

"fullscreen"			"fullscreen"			"Sets video mode to fullscreen."
"maximize"			"maximize"			"Maximizes the window."
"disable2D"			"disable2D"			"Disables 2D sprite drawing."
"maxrtframes"			"maxrtframes"			"How many frames ahead to allow buffering."
"screen"			"screen"			"Sets X and Y screen dimensions. Should be constrained to 640x480,1024x768, 1280x1024, 1600x1200, etc"
"quit"				"quit"				"Quits game."
"quittologin"			"quittologin"			"quits to login screen"
"quittocharacterselect"		"quittocharacterselect"		"quits to character select"
"cmdlist"			"cmdlist"			"Prints out all commands available."
"bind"				"bind"				"Binds a key to a command - 'bind k ++forward' will set k to toggle running forward."
"show_bind"			"show_bind"			"Returns the command currently binded to the key."
"unbind"			"unbind"			"Unbinds a bound key (sets it to default).  If the default action is not desired, use: /bind <keyname> "nop" "
"bind_load_file"		"bind_load_file"		"Reads a list of keybinds from a file."
"bind_load_file_silent"		"bind_load_file_silent"		"Reads a list of keybinds from a file."
"bind_load"			"bind_load"			"Reads a list of keybinds from <INSTALL DIR>/keybinds.txt."
"bind_save"			"bind_save"			"Saves all keybinds to <INSTALL DIR>/keybinds.txt."
"bind_save_file"		"bind_save_file"		"Saves all keybinds to specified file."
"bind_save_file_silent"		"bind_save_file_silent"		"Saves all keybinds to specified file."
"wdw_load_file"			"wdw_load_file"			"Reads window configuration file."
"wdw_load"			"wdw_load"			"Reads window configuration from <INSTALL DIR>/wdw.txt."
"wdw_save"			"wdw_save"			"Saves window configuration to <INSTALL DIR>/wdw.txt."
"wdw_save_file"			"wdw_save_file"			"Saves window configuration to specified file."
"option_load_file"		"option_load_file"		"Reads option configuration file."
"option_load"			"option_load"			"Reads option configuration from <INSTALL DIR>/options.txt."
"option_save"			"option_save"			"Saves window configuration to <INSTALL DIR>/options.txt."
"option_save_file"		"option_save_file"		"Saves option configuration to specified file."
"chat_load_file"		"chat_load_file"		"Reads chat configuration file."
"chat_load"			"chat_load"			"Reads chat configuration from <INSTALL DIR>/chat.txt."
"chat_save"			"chat_save"			"Saves chat configuration to <INSTALL DIR>/chat.txt."
"chat_save_file"		"chat_save_file"		"Saves chat configuration to specified file."
"netgraph"			"netgraph"			"Displays network connection information."
"maxfps"			"maxfps"			"Limits max frames per second."
"maxInactiveFps"		"maxInactiveFps"		"Limits max frames per second while the game is not in the foreground."
"showfps"			"showfps"			"Show current framerate (1 = on, 0 = off)."
"graphfps"			"graphfps"			"Graph current framerate (1 = SWAP, 2 = GPU, 4 = CPU, 8 = SLI)."
"sliClear"			"sliClear"			"Clear each FBO the first time it is used in the frame to help SLI/CF (0 to disable)."
"sliFBOs"			"sliFBOs"			"Number of SLI/CF framebuffers to allocate (1 to disable)."
"sliLimit"			"sliLimit"			"Limit number of SLI/CF frames to allow in parallel (0 to disable limiter)."
"usenvfence"			"usenvfence"			"Use NV fences instead of ARB queries."
"imageServer"			"imageServer"			"Sets game to Image Server mode.  Next two strings are the source directory and the target directory"
"notga"				"notga"				"Disables saving of .TGA files in image server mode"
"nojpg"				"nojpg"				"Disables saving of .JPG files in image server mode"
"cov"				"cov"				""
"uiskin"			"uiskin"			""
"camdist"			"camdist"			"Sets the distance in feet that the third person camera pulls back behind the player."
"camdistadjust"			"camdistadjust"			"adjusts the camera distance relative to the current camera distance.  Reads mousewheel for input."
"camreset"			"camreset"			"Camreset is bound to the PageDown key (default) to reset the camera behind the player."
"demoplay"			"demoplay"			"Name of demo to play back"
"demoloop"			"demoloop"			"Number of times to loop demo before exiting"
"demoframestats"		"demoframestats"		"whether or not to log performance info for every frame of the demo"
"demopause"			"demopause"			"point to stop and loop same frame (in msec)"
"demospeedscale"		"demospeedscale"		"speed multiple to play back demo at"
"demorecord"			"demorecord"			"Record a demo to the given name"
"demorecord_auto"		"demorecord_auto"		"Record a demo with automatically generated name"
"demostop"			"demostop"			"Stop demo record/play"
"demodump"			"demodump"			"dump frames to jpg files"
"demodumptga"			"demodumptga"			"dump frames to tga files"
"demofps"			"demofps"			"set demo playback frames per second"
"demohidenames"			"demohidenames"			"hides names in demo playback."
"demohidedamage"		"demohidedamage"		"hides damage in demo playback."
"demohidechat"			"demohidechat"			"hides chat in demo playback."
"demohideallentityui"		"demohideallentityui"		"hides all ui in demo playback."
"reduce_mip"			"reduce_mip"			"Reduces the resolution of textures to only use the reduced (mip-map) textures.  Must pass as command line arg -reduce_mip or you need to subsequently run unloadgfx"
"reduce_min"			"reduce_min"			"Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)"
"texLodBias"			"texLodBias"			"Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid)"
"texAniso"			"texAniso"			"Sets the amount of anisotropic filtering to use, reloads textures"
"maxAniso"			"maxAniso"			"Shows the maximum anisotropic your card allows"
"antialiasing"			"antialiasing"			"Sets the amount of full screen antialiasing"
"fsaa"				"fsaa"				"Sets the amount of full screen antialiasing"
"splatShadowBias"		"splatShadowBias"		"change how far from the camera to give people shadows"
"vis_scale"			"vis_scale"			"Controls world detail 1.0=default"
"nopixshaders"			"nopixshaders"			"Turns off pixel shaders."
"novbos"			"novbos"			"Turns off vertex buffer object extension."
"maxtexunits"			"maxtexunits"			"Limits number of textures used, set to 4 to emulate GF 4/5 path"
"shaderDetail"			"shaderDetail"			"Changes the shader detail level"
"nohdr"				"nohdr"				"Disable HDR lighting effects."
"useHDR"			"useHDR"			"Use HDR lighting effects (Bloom/tonemapping) if available"
"useDOF"			"useDOF"			"Use Depth of Field effects if available"
"useBumpmaps"			"useBumpmaps"			"Use bumpmaps"
"useHQ"				"useHQ"				"Allow use of High Quality shader variants"
"useCubemap"			"useCubemap"			"Use cubemap"
"useFP"				"useFP"				"Use a floating point render target for HDR lighting effects if available"
"useWater"			"useWater"			"Use fancy water effects if available"
"useARBassembly"		"useARBassembly"		"forces use of ARB assembly shader path"
"noARBfp"			"noARBfp"			"disables use of ARBfp shader path, uses vendor-specific fragment shaders instead"
"noNV"				"noNV"				"disables use of NV1X/NV2X shader path, uses only ARB shaders instead"
"noATI"				"noATI"				"disables use of R200 shader path, uses only ARB shaders instead"
"NV1X"				"NV1X"				"Forces NV1X rendering path"
"NV2X"				"NV2X"				"Forces NV2X rendering path"
"R200"				"R200"				"Forces R200rendering path"
"noSunFlare"			"noSunFlare"			"Disables sun flare for performance debugging"
"noPBuffers"			"noPBuffers"			"Disables PBuffers"
"usePBuffers"			"usePBuffers"			"Force use of PBuffers even if on a suspected unsupported video card"
"useFBOs"			"useFBOs"			"Use FBOs, if supported, for off-screen rendering"
"useCg"				"useCg"				"Use Cg shaders instead of ARB"
"dxt5nm_normal_maps"		"dxt5nm_normal_maps"		"1 = Use DXT5nm cvompressed normal maps, 0 = Use DXT5 normal maps (old mode)"
"shaderCache"			"shaderCache"			"Enable the shader cache"
"shader_init_logging"		"shader_init_logging"		"Set to 1 to view shader initialization details in the console."
"shader_optimization"		"shader_optimization"		"Values: 0-3, or -1 to return to default. Causes shaders to reload with the new optimization hint."
"hardconsts"			"hardconsts"			"Use hard shader constants instead of Cg to setup shader params"
"prevshaders"			"prevshaders"			"Use previous Cg shader set found in 'cgfx/prev' subfolder for comparison/debugging"
"nopopup"			"nopopup"			"Enable or disable popup error dialogs"
"useMRTs"			"useMRTs"			"Use MRTs, for DoF effect debugging"
"noBump"			"noBump"			"disable bump maps by forcing unperturbed normal"
"cgShaderPath"			"cgShaderPath"			"Parent directory for "shaders/cgfx". If relative, path is resolved using the .exe directory."
"cgSaveShaderListing"		"cgSaveShaderListing"		"Save Cg shader listings in the current directory"
"noRTT"				"noRTT"				"Disables RTT PBuffers"
"no_nv_clip"			"no_nv_clip"			"Disable using nVidia specific vertex profiles for user clipping. (use on command line)"
"renderScaleX"			"renderScaleX"			"Changes the horizontal scale at which the 3D world is rendered relative to your screen size"
"renderScaleY"			"renderScaleY"			"Changes the vertical scale at which the 3D world is rendered relative to your screen size"
"renderScale"			"renderScale"			"Changes the scale at which the 3D world is rendered relative to your screen size"
"renderSize"			"renderSize"			"Changes the size at which the 3D world is rendered"
"useRenderScale"		"useRenderScale"		"Enables/disables render scaling feature"
"renderScaleFilter"		"renderScaleFilter"		"Changes method of filtering used in renderscaling"
"bloomWeight"			"bloomWeight"			"Sets bloom scale, valid values 0.0 - 2.0"
"bloomScale"			"bloomScale"			"Sets bloom blur size, valid values of 2 or 4"
"dofWeight"			"dofWeight"			"Sets DOF scale, valid values 0.0 - 2.0"
"useTexEnvCombine"		"useTexEnvCombine"		"forces use of texture_env_combine shader path"
"compatibleCursors"		"compatibleCursors"		"Enables useage of basic Windows mouse cursors instead of graphical cursors (command line option)"
"enablevbos"			"enablevbos"			"turns on vertex buffer object extension"
"shadowvol"			"shadowvol"			"Controls whether or not shadow volumes are drawn."
"noStencilShadows"		"noStencilShadows"		"Command line option to disable stencil shadows"
"ss"				"ss"				"Controls whether or not simple shadows are drawn."
"suppressCloseFx"		"suppressCloseFx"		"Hide all personal FX when the camera is closer than the suppressCloseFxDist"
"suppressCloseFxDist"		"suppressCloseFxDist"		"Within this camera distance, personal FX will be suppressed."
"pbuftest"			"pbuftest"			"thrash PBuffers"
"lodbias"			"lodbias"			"multiplier to LOD distances for entities 0.5 = switch twice as near 2.0 means switch twice as far"
"nothread"			"nothread"			"Disables threaded texture loading"
"soundDebugName"		"soundDebugName"		"name of sound to debug (will only play this sound name)"
"follow"			"follow"			"set follow mode, 1 = follow selected target, 0 = stop following"
"stopinactivedisplay"		"stopinactivedisplay"		"Stops rendering when the game is not the foreground application."
"db"				"db"				"dbserver ip string."
"cs"				"cs"				"dbserver ip string."
"auth"				"auth"				"auth server ip string."
"console"			"console"			"turns on debug console (where printfs go)"
"nolastauthor"			"nolastauthor"			"turns off error printing"
"profiling_memory"		"profiling_memory"		"Set the number of MB of memory to use for profiling"
"profile"			"profile"			"Save a profile of the current frame for up to the specified number of frames"
"profile_spikes"		"profile_spikes"		"Save profiles of any frame longer than the specified time in ms"
"nodebug"			"nodebug"			"turns off error printing"
"nominidump"			"nominidump"			"disables writing of a minidump upon crash"
"noreport"			"noreport"			"do not default to error reporting window on crash"
"mtu"				"mtu"				"Sets the MTU size for client-generated packets (command line option)"
"mouse_look"			"mouse_look"			"Command key for mouselook"
"info"				"info"				"Opens the info window for the current target (yourself if you have no target)."
"info_tab"			"info_tab"			"Opens the specified tab of the info window for the current target (yourself if you have no target)."
"info_self"			"info_self"			"Opens the info window for yourself."
"info_self_tab"			"info_self_tab"			"Opens the specified tab of the info window for yourself."
"toggle_enemy"			"toggle_enemy"			"Cycles through targetable enemies."
"toggle_enemy_prev"		"toggle_enemy_prev"		"Cycles through targetable enemies (in reverse)."
"target_enemy_near"		"target_enemy_near"		"Targets the nearest enemy."
"target_enemy_far"		"target_enemy_far"		"Targets the farthest enemy."
"target_enemy_next"		"target_enemy_next"		"Cycles through visible targetable enemies in near to far order."
"target_enemy_prev"		"target_enemy_prev"		"Cycles through visible targetable enemies in far to near order."
"target_friend_near"		"target_friend_near"		"Targets the nearest friend."
"target_friend_far"		"target_friend_far"		"Targets the farthest friend."
"target_friend_next"		"target_friend_next"		"Cycles through visible targetable friends in near to far order."
"target_friend_prev"		"target_friend_prev"		"Cycles through visible targetable friends in far to near order."
"target_custom_near"		"target_custom_near"		<<Targets the nearest match.
 								Parameters:
 								enemy - Hostile enemies
 								friend - Friendlies (including pets)
 								defeated - 0 HP targets
 								alive - Living targets
 								mypet - Inlcude only your pets
 								notmypet - Exclude your pets
 								base - Include only passive base items
 								notbase - Exlude passive base items
 								teammate - Include only teammates
 								notteammate - Exclude teammates
 								Other token will be matched against name for specific targeting
 								>>
"target_custom_far"		"target_custom_far"		<<Targets the farthest match.
 								Parameters:
 								enemy - Hostile enemies
 								friend - Friendlies (including pets)
 								defeated - 0 HP targets
 								alive - Living targets
 								mypet - Inlcude only your pets
 								notmypet - Exclude your pets
 								base - Include only passive base items
 								notbase - Exlude passive base items
 								teammate - Include only teammates
 								notteammate - Exclude teammates
 								Other token will be matched against name for specific targeting
 								>>
"target_custom_next"		"target_custom_next"		<<Cycles through matching targets in near to far order.
 								Parameters:
 								enemy - Hostile enemies
 								friend - Friendlies (including pets)
 								defeated - 0 HP targets
 								alive - Living targets
 								mypet - Inlcude only your pets
 								notmypet - Exclude your pets
 								base - Include only passive base items
 								notbase - Exlude passive base items
 								teammate - Include only teammates
 								notteammate - Exclude teammates
 								Other token will be matched against name for specific targeting
 								>>
"target_custom_prev"		"target_custom_prev"		<<Cycles through matching targets in far to near order.
 								Parameters:
 								enemy - Hostile enemies
 								friend - Friendlies (including pets)
 								defeated - 0 HP targets
 								alive - Living targets
 								mypet - Inlcude only your pets
 								notmypet - Exclude your pets
 								base - Include only passive base items
 								notbase - Exlude passive base items
 								teammate - Include only teammates
 								notteammate - Exclude teammates
 								Other token will be matched against name for specific targeting
 								>>
"unselect"			"unselect"			"unselects currently selected thing"
"profiler_record"		"profiler_record"		"Record client profiler information to specified file."
"profiler_stop"			"profiler_stop"			"Stop recording profiler information."
"unloadgfx"			"unloadgfx"			"unloads all textures (causing them to be reloaded dynamically)"
"reloadgfx"			"reloadgfx"			"unloads all textures (causing them to be reloaded dynamically)"
"texwordeditor"			"texwordeditor"			"edit the text layout for translatable textures"
"whereami"			"whereami"			"Tells the name of the shard/map you are on."
"loc"				"loc"				"Get current position."
"getpos"			"getpos"			"Get current position."
"autoreply"			"autoreply"			"Start a reply for client."
"enterdoor"			"enterdoor"			""
"enterdoorvolume"		"enterdoorvolume"		""
"enter_base_from_sgid"		"enter_base_from_sgid"		""
"cursorcache"			"cursorcache"			"enable cursor cache for smoother cursor changes"
"ctm_toggle"			"ctm_toggle"			"click-to-move toggle"
"ctm_invert"			"ctm_invert"			"on demand click-to-move keybind"
"clicktomove"			"clicktomove"			"enables click-to-move"
"ctm"				"ctm"				"enables click-to-move"
"beginchat"			"beginchat"			"Starts chat-entry mode with given string."
"startchat"			"startchat"			"Starts chat-entry mode."
"slashchat"			"slashchat"			"Starts chat-entry mode with slash."
"say"				"say"				"Sends the given text on the current chat channel."
"s"				"s"				"Sends the given text on the current chat channel."
"chat_set"			"chat_set"			"Sets the channel to the given string."
"chat_cycle"			"chat_cycle"			"Cycles through the default chat channels."
"hideprimarychat"		"hideprimarychat"		"Hide/unhide primary chat window text messages."
"tabcreate"			"tabcreate"			"Create new chat tab. Specify window (0-4), pane(0 top, 1 bottom) and tab name."
"tabclose"			"tabclose"			"Close/delete chat tab"
"tabtoggle"			"tabtoggle"			"Make the previously active chat tab the new active tab. Used to flip between two tabs."
"tabnext"			"tabnext"			"Cycle forward through all chat tabs in indicated chat window (0-4)"
"tabprev"			"tabprev"			"Cycle backward through all chat tabs in indicated chat window (0-4)"
"tabglobalnext"			"tabglobalnext"			"Cycle forward through all chat tabs in all windows. Will open the corresponding chat window if necessary."
"tabglobalprev"			"tabglobalprev"			"Cycle backward through all chat tabs in all windows. Will open the corresponding chat window if necessary."
"tabselect"			"tabselect"			"Select the given chat tab. Will open the corresponding chat window if necessary."
"change_handle"			"change_handle"			<<Change your global user name, if allowed
 								Syntax: change_handle [HANDLE]>>
"chan_create"			"chan_create"			<<Create a new chat channel
 								Syntax: chan_create [CHANNEL NAME]>>
"chan_join"			"chan_join"			<<Join an existing chat channel
 								Syntax: chan_join [CHANNEL NAME]>>
"chan_leave"			"chan_leave"			<<Leave a chat channel
 								Syntax: chan_leave [CHANNEL NAME]>>
"chan_invitedeny"		"chan_invitedeny"		<<chat channel invite denied
 								Syntax: chan_invitedeny [CHANNEL NAME] [INVITER]>>
"chan_invite_team"		"chan_invite_team"		<<Invite your entire team or taskforce to a chat channel
 								Syntax: chan_invite_team [CHANNEL NAME]>>
"chan_invite_gf"		"chan_invite_gf"		<<Invite your entire global friends list to a chat channel
 								Syntax: chan_invite_gf [CHANNEL NAME]>>
"chan_user_mode"		"chan_user_mode"		<<Sets user permissions for specified user on channel.
 								You must have operator status to set permissions.
 								Syntax: chan_user_mode [CHANNEL NAME] [PLAYER_NAME] [OPTIONS...]
 								Valid Options:
 									-join	kicks user from channel
 									+send / -send	gives/removes user ability to send messages to channel
 									+operator / -operator	gives/removes operator status from another user in the channel
 								>>
"chan_mode"			"chan_mode"			<<Changes default access rights for new user who joins the channel. If you set -join, no one can join.
 								Syntax: chan_mode [CHANNEL NAME] [OPTIONS...]Valid Options:
 									-join	kicks user from channel
 									+send / -send	gives/removes user ability to send messages to channel
 									+operator / -operator	gives/removes operator status from another user in the channel
 								>>
"chan_members"			"chan_members"			<<List all members of channel
 								Syntax: chan_members [CHANNEL NAME]>>
"chan_motd"			"chan_motd"			<<Set the channel's Message Of The Day, which is sent to everyone that joins the channel
 								Syntax: chan_motd [CHANNEL NAME] [MESSAGE]>>
"chan_desc"			"chan_desc"			<<Set the channel's time out duration
 								Syntax: chan_desc [CHANNEL NAME] [TIME IN DAYS]>>
"chan_timeout"			"chan_timeout"			<<Set the channel's description
 								Syntax: chan_desc [CHANNEL NAME] [DESCRIPTION]>>
"watching"			"watching"			"List all channels that you belong to."
"gfriends"			"gfriends"			"Display all members of your global friends list."
"gignoring"			"gignoring"			"Lists the players on your global chat ignore list"
"myhandle"			"myhandle"			"Display your chat handle."
"get_local_name"		"get_local_name"		"Get Server / Local Character name from globalname"
"get_local_invite"		"get_local_invite"		"Invite to team from globalname"
"get_local_league_invite"	"get_local_league_invite"	"Invite to league from globalname"
"ContextMenu"			"ContextMenu"			"Activate an context menu slot."
"popmenu"			"popmenu"			"Pops up the named menu at the current mouse location"
"quickchat"			"quickchat"			"Pops up the quickchat menu."
"auctionhouse"			"auctionhouse"			"Activate the Auction House Menu"
"ah"				"ah"				"Activate the Auction House Menu"
"wentworths"			"wentworths"			"Activate the Auction House Menu"
"blackmarket"			"blackmarket"			"Activate the Auction House Menu"
"vault"				"vault"				"Activate the personal storage Menu"
"missionsearch"			"missionsearch"			"Activate the mission search menu"
"architect"			"architect"			"Activate the mission search menu"
"missionmake"			"missionmake"			"Activate the My Arcs menu of Mission Search"
"mmentry"			"mmentry"			"Choose between making and starting a mission maker story arc"
"window_resetall"		"window_resetall"		"Resets all window locations, sizes, and visibility to their defaults."
"window_toggle"			"window_toggle"			"Show a window if hidden, hide a window if shown. (Synonym: toggle)"
"toggle"			"toggle"			"Show a window if hidden, hide a window if shown. (Synonym: window_toggle)"
"mailview"			"mailview"			"Sets which view to use when on the mail tab"
"window_show"			"window_show"			"Forces the given window to be shown. (Synonym: show)"
"show"				"show"				"Forces the given window to be shown. (Synonym: window_show)"
"window_hide"			"window_hide"			"Forces the given window to be hidden."
"window_names"			"window_names"			"Lists the names of windows for window_show, window_toggle, window_hide, and window_scale commands"
"window_color"			"window_color"			"Changes the window colors."
"windowcolor"			"windowcolor"			"Changes the window colors."
"chat"				"chat"				"Toggles the chat window."
"tray"				"tray"				"Toggles the tray window"
"target"			"target"			"Toggles the target window."
"nav"				"nav"				"Toggles the navigation window."
"map"				"map"				"Toggles the map window."
"menu"				"menu"				"Toggles the menu."
"chatoptions"			"chatoptions"			"Toggles chat options for specified window (0-4)"
"petoptions"			"petoptions"			"Displays pet option context menu."
"powers"			"powers"			"Toggles the power inventory."
"alttray"			"alttray"			"Toggle the secondary tray while a key is being pressed. (for keybinds)"
"alt2tray"			"alt2tray"			"Toggle the secondary tray while a key is being pressed. (for keybinds)"
"alttraysticky"			"alttraysticky"			"Toggle the secondary tray."
"tray_sticky"			"tray_sticky"			<<Set the sticky-state of the specified tray.
 								Syntax: tray_sticky [SHOWING TRAY NUM] [0 for non sticky, sticky otherwise]>>
"tray_sticky_alt2"		"tray_sticky_alt2"		"Toggle the sticky-state of the alt2 tray."
"next_tray"			"next_tray"			"Go to next tray."
"prev_tray"			"prev_tray"			"Go to previous tray."
"next_tray_alt"			"next_tray_alt"			"Go to next secondary tray."
"prev_tray_alt"			"prev_tray_alt"			"Go to previous secondary tray."
"next_tray_alt2"		"next_tray_alt2"		"Go to next tertiary tray."
"prev_tray_alt2"		"prev_tray_alt2"		"Go to previous tertiary tray."
"next_trays_tray"		"next_trays_tray"		"Go to next trays tray slot."
"prev_trays_tray"		"prev_trays_tray"		"Go to previous trays tray slot."
"goto_tray"			"goto_tray"			"Go to specified tray number."
"goto_tray_alt"			"goto_tray_alt"			"Go to specified tray number."
"goto_tray_alt2"		"goto_tray_alt2"		"Go to specified tray number."
"goto_trays_tray"		"goto_trays_tray"		<<Go to specified tray number in the specified tray.
 								Syntax: goto_trays_tray [SHOWING TRAY NUM] [TRAY NUM between 1 and 10]>>
"clear_tray"			"clear_tray"			"Clear all trays (excepting macros)"
"team_select"			"team_select"			"Select Team member."
"pet_select"			"pet_select"			"Select Pet."
"pet_select_name"		"pet_select_name"		"Select Pet."
"unlevelingpact"		"unlevelingpact"		"Bring up the dialog for quitting a leveling pact."
"powexec_name"			"powexec_name"			"Executes a power with the given name."
"powexec_slot"			"powexec_slot"			"Executes the given power slot from the current tray."
"powexec_toggleon"		"powexec_toggleon"		"Toggles a given power on. If its already on, does nothing."
"powexec_toggleoff"		"powexec_toggleoff"		"Toggles a given power off. If its already off, does nothing."
"powexec_altslot"		"powexec_altslot"		"Executes the given power slot from the alternate tray."
"powexec_alt2slot"		"powexec_alt2slot"		"Executes the given power slot from the second alternate tray."
"powexec_serverslot"		"powexec_serverslot"		"Executes the given power slot from the server-controlled tray."
"powexec_tray"			"powexec_tray"			"Executes a power in the given slot and tray."
"powexec_abort"			"powexec_abort"			"Cancels the auto-attack power and the queued power."
"powexec_unqueue"		"powexec_unqueue"		"Cancels the queued power."
"powexec_auto"			"powexec_auto"			"Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it's on already)."
"inspirationSlot"		"inspirationSlot"		"Activate an inspiration slot in the first row."
"inspexec_slot"			"inspexec_slot"			"Activate an inspiration slot in the first row."
"inspexec_tray"			"inspexec_tray"			"Activate an inspiration slot in the given row and column."
"inspexec_name"			"inspexec_name"			"Activate an inspiration by name."
"inspexec_pet_name"		"inspexec_pet_name"		"Activate an inspiration on a pet by name. Inspiration Name then Pet Name"
"inspexec_pet_target"		"inspexec_pet_target"		"Activate an inspiration on a pet by name. Takes Inspiration Name"
"nop"				"nop"				"does nothing"
"macro"				"macro"				<<Add a macro to first empty slot.
 								macro [name] [command>>
"macroslot"			"macroslot"			<<Add a macro to provided slot.
 								macro [slot] [name] [command]>>
"manage"			"manage"			"Go to the enhancement management screen"
"screenshot"			"screenshot"			"Save a .jpg format screenshot."
"screenshottitle"		"screenshottitle"		"Save a .jpg format screenshot with the given title."
"screenshottga"			"screenshottga"			"Save a .tga format screenshot."
"screenshotui"			"screenshotui"			"Enables or disables the ui for screenshots (1=ui on, 0=ui off)"
"copychat"			"copychat"			"Copy the entire chat history from specified chat Tab into the clipboard."
"bug"				"bug"				"Report a bug. Enter a short description of any length."
"bug_internal"			"bug_internal"			"Internal command used to process /bug commands"
"cbug"				"cbug"				"Report a bug (Cryptic Internal Only). Enter a short description of any length."
"release"			"release"			"Activate medicom unit fot emergency medical transport."
"petition"			"petition"			"add user petition (stuck, cheated, etc) to the database"
"project"			"project"			"set project registry key (Coh / CohTest / CohBeta)"
"exitlaunch"			"exitlaunch"			"set program to run when game exits"
"cc"				"cc"				"Change costume."
"costume_change"		"costume_change"		"Change costume."
"cc_e"				"cc_e"				"Uses an emote to change costumes."
"cc_emote"			"cc_emote"			"Uses an emote to change costumes."
"window_scale"			"window_scale"			"Change a single window scale."
"logchat"			"logchat"			"Toggle chat logging"
"assist"			"assist"			"Change your current target to selected allies target."
"assist_name"			"assist_name"			"Change your current target to a specified allies target."
"target_name"			"target_name"			"Change your current target to any entity matching name specified."
"dialog_yes"			"dialog_yes"			"Answer OK, Yes, or Accept to current dialog"
"dialog_no"			"dialog_no"			"Answer OK, No, or Cancel to current dialog"
"dialog_answer"			"dialog_answer"			"Answer dialog with button matching provided text"
"renderthread"			"renderthread"			""
"norenderthread"		"norenderthread"		""
"maxColorTrackerVerts"		"maxColorTrackerVerts"		"Maximum number of world object vertices to relight per frame"
"fullRelight"			"fullRelight"			"Do not cap number of relit vertices per frame"
"useNewColorPicker"		"useNewColorPicker"		"Use new color picker in editor."
"e3screenshot"			"e3screenshot"			"Enables special e3 2004 screenshot mode"
"localtime"			"localtime"			"Prints local time (on your computer)"
"autoperf"			"autoperf"			"Automatically change world detail for performance."
"petcom"			"petcom"			<<Set the stance or action of current pet.
 								Syntax: petcom_name "[pet name]" [stance, action, or both]>>
"petcom_name"			"petcom_name"			<<Set the stance or action of a specific pet.
 								Syntax: petcom_name "[pet name]" [stance, action, or both]>>
"petcom_pow"			"petcom_pow"			<<Set the stance or action of a all pets cast by power.
 								Syntax: petcom_name "[power name]" [stance, action, or both]>>
"petcom_all"			"petcom_all"			<<Set the stance or action of a specific pet.
 								Syntax: petcom_name [stance, action, or both]>>
"petsay"			"petsay"			"Make your current pet say something or emote."
"petsay_name"			"petsay_name"			"Make the named pet say something or emote."
"petsay_pow"			"petsay_pow"			"Make all pets created by given power say something or emote."
"petsay_all"			"petsay_all"			"Make the named pet say something or emote."
"petrename"			"petrename"			"Rename your current pet."
"petrename_name"		"petrename_name"		"Rename the named pet."
"safemode"			"safemode"			"Forces most compatible graphics and audio settings."
"nooverride"			"nooverride"			"Disallows override files (command line option)."
"createHero"			"createHero"			"Create a hero."
"createVillain"			"createVillain"			"Create a villain."
"createPraetorian"		"createPraetorian"		"Create a Praetorian."
"nagPraetorian"			"nagPraetorian"			"Explain the need to buy Going Rogue."
"markPowOpen"			"markPowOpen"			"Mark power open"
"markPowClosed"			"markPowClosed"			"Mark power closed"
"camturn"			"camturn"			"Turn camera to match player"
"playerturn"			"playerturn"			"Turn player to match camera"
"face"				"face"				"Turn player to face target"
"windowcloseextra"		"windowcloseextra"		"Leave fullscreen, close dialogs, and close non-essential windows"
"gamereturn"			"gamereturn"			"Leave fullscreen, close dialogs, and close non-essential windows"
"clearchat"			"clearchat"			"Clear all chat buffers"
"keybind_reset"			"keybind_reset"			"Reset keybinds."
"unbind_all"			"unbind_all"			"Reset keybinds."
"monitor_attribute"		"monitor_attribute"		"Adds attribute to Attribute Monitor"
"stop_monitor_attribute"	"stop_monitor_attribute"	"Removes attribute from the Attribute Monitor"
"insp_combine"			"insp_combine"			"Combines 3 of same type inspiration into one new type"
"insp_delete"			"insp_delete"			"Removes and inspiration"
"link_interact"			"link_interact"			"Activates Context Menu for link name"
"link_info"			"link_info"			"Provides info window on matching link name"
"link_interact_global"		"link_interact_global"		"Activates Context Menu for link global name"
"link_channel"			"link_channel"			"Activates Context Menu for link channel name"
"showNewTray"			"showNewTray"			"Opens another Tray Window"
"hide"				"hide"				"Opens Hide Options"
"ghide"				"ghide"				"Opens Hide Options"
"hide_search"			"hide_search"			"Hides from search"
"hide_sg"			"hide_sg"			"Hides from Supergroup"
"hide_friends"			"hide_friends"			"Hides from Friends"
"hide_gfriends"			"hide_gfriends"			"Hides from Global Friends "
"hide_gchannels"		"hide_gchannels"		"Hides from Global Channels"
"unhide"			"unhide"			"Opens Hide Options"
"gunhide"			"gunhide"			"Opens Hide Options"
"unhide_search"			"unhide_search"			"unHides from search"
"unhide_sg"			"unhide_sg"			"unHides from Supergroup"
"unhide_friends"		"unhide_friends"		"unHides from Friends"
"unhide_gfriends"		"unhide_gfriends"		"unHides from Global Friends "
"unhide_gchannels"		"unhide_gchannels"		"unHides from Global Channels"
"hide_tell"			"hide_tell"			"Hides from tells"
"unhide_tell"			"unhide_tell"			"unHides from tells"
"hide_invite"			"hide_invite"			"Hides from invites"
"unhide_invite"			"unhide_invite"			"unHides from invites"
"hide_all"			"hide_all"			"Sets all hide setting on"
"unhide_all"			"unhide_all"			"Sets all hide settings off"
"set_powerinfo_class"		"set_powerinfo_class"		"Brings up context menu for choosing class for power info display"
"sgk"				"sgk"				"Kicks player from supergroup"
"sgkick"			"sgkick"			"Kicks player from supergroup"
"mouse_speed"			"mouse_speed"			"Sets the mouse speed"
"mouse_invert"			"mouse_invert"			"Inverts the mouse"
"speed_turn"			"speed_turn"			"Sets the turning speed"
"option_list"			"option_list"			"Lists option names."
"option_set"			"option_set"			"Sets an Option"
"option_toggle"			"option_toggle"			"Toggles an Option"
"playernote"			"playernote"			"Opens note window for a given global playername"
"playernotelocal"		"playernotelocal"		"Opens note window for a given local playername. (requires a valid name)"
"mmscrollsetViewList"		"mmscrollsetViewList"		"Open the scroll selector"
"mmscrollsetToggleRegion"	"mmscrollsetToggleRegion"	"Toggle a region open"
"architectsaveandtest"		"architectsaveandtest"		"Save mission being edited and return to search window"
"architectsaveandexit"		"architectsaveandexit"		"Save mission being edited and test"
"architectfixerrors"		"architectfixerrors"		"Fix Errors"
"architectexit"			"architectexit"			"Return to the mission maker"
"architectrepublish"		"architectrepublish"		"Republish mission"
"architect_save_compressed_costumes"	"architect_save_compressed_costumes"	"Toggle save file output to show compressed or uncompressed."
"helpwindow"			"helpwindow"			"Show help window"
"ati_stipple_leak"		"ati_stipple_leak"		"enable call to glEnable(GL_POLYGON_STIPPLE) which causes memory leaks on ATI GPUs"
"ati_stencil_leak"		"ati_stencil_leak"		"enable stencil FBO's which causes memory leaks on ATI GPUs"
"emailsend"			"emailsend"			"Send message <player names> <subject> <body> <influence>"
"emailsendattachment"		"emailsendattachment"		"Send message <player names> <subject> <body> <influence>"
"lfg_request_event_list"	"lfg_request_event_list"	"Request LFG system event list"
"lfg_remove_from_queue"		"lfg_remove_from_queue"		"Remove me or my team / league from LFG queue"
"lfg_event_response"		"lfg_event_response"		"Accept / reject offer to join event"
"supportHardwareLights"		"supportHardwareLights"		"Enable support for LightFX/AlienFX case lights on startup"
"priorityBoost"			"priorityBoost"			"Set the game process priority to Above Normal rather than Normal when running in the foreground."
"redirect"			"redirect"			"Internal command so smf can trigger the redirect menu"
"web_store_open_product"	"web_store_open_product"	"Open Web based store to product page"
"my_purchases"			"my_purchases"			"Show the list of purchases you have access to"
"newAccountURL"			"newAccountURL"			"URL for new account creation website"
"linkAccountURL"		"linkAccountURL"		"URL for link account website"
"canlook"			"canlook"			"Whether the player can use the mouse to look around."
"camrotate"			"camrotate"			<<Camrotate is bound to the PageUp key to allow controlled camera rotation around the player.
 								This command should not be invoked through the console.>>
"forward_mouse"			"forward_mouse"			"Move forward.  Enable autorun after 2 seconds."
"forward"			"forward"			"Move forward."
"backward"			"backward"			"Move backwards."
"left"				"left"				"Strafe left."
"right"				"right"				"Strafe right."
"up"				"up"				"Jump or fly up."
"down"				"down"				"Move down (if flying)."
"turnleft"			"turnleft"			"Rotate left a fixed number of degrees."
"turnright"			"turnright"			"Rotate right a fixed number of degrees."
"zoomin"			"zoomin"			"Zoom camera in."
"zoomout"			"zoomout"			"Zoom camera out."
"lookup"			"lookup"			"Pitch camera up."
"lookdown"			"lookdown"			"Pitch camera down."
"third"				"third"				"Toggles between first and third person camera."
"first"				"first"				"Toggles between first and third person camera."
"autorun"			"autorun"			"Toggles autorun."
"neterrorcorrection"		"neterrorcorrection"		"sets the level of error correction to use for input packets."
"client_pos_id"			"client_pos_id"			"for letting the server know we got his position update command."
"selected_ent_server_index"	"selected_ent_server_index"	"send selected entity"


# Access Level 1
#------------------------------

"qamode"			"qamode"			"Force usage of QA mode."
"cmds"				"cmds"				"prints out client commands for commands containing <string>"
"var"				"var"				"Sets a string variable which can be referenced via %#"
"debug_info"			"debug_info"			"<0/1> 1=turns on printing debug info like current position, polys draw, etc."
"gpumarkers"			"gpumarkers"			"Enable GPU markers for profiling OpenGL state."
"version"			"version"			"print exe version"
"headshot_clear"		"headshot_clear"		"Clears the headshot cache so that contact icons are regenerated."
"slowtexload"			"slowtexload"			"Delays texture loading speed to simulate a slow computer"
"mapname"			"mapname"			"prints name of map for people running in fullscreen"
"show_all_minimaps"		"show_all_minimaps"		"Enables a dropdown of all game minimaps from the map window."
"mc"				"mc"				"Show Mouse Coordinates"
"showcontactlist"		"showcontactlist"		"Print out the client contact list"
"showtasklist"			"showtasklist"			"Print out the client task list"
"web"				"web"				"Activate the in game web browser"
"url"				"url"				"goto url (activate in game browser if necessary)"
"console_scale"			"console_scale"			"Scales the console."
"ctstoggle"			"ctstoggle"			"Toggles the click to source display."
"crashclient"			"crashclient"			"blarg"
"url_env"			"url_env"			"use URLs when in debug mode: 0 = default 1 = dev 2 = live."
"test_login_fail"		"test_login_fail"		"pop open the login failure dialog."
"custom_window"			"custom_window"			"Create a new custom window"
"custom_window_toggle"		"custom_window_toggle"		"Open/Close a custom window"
"architect_search_authored"	"architect_search_authored"	"special search for arcs authored by <authid> <authregion> , results will show in architect window"
"architect_search_reported"	"architect_search_reported"	"special search for arcs reported for content by <authid> <authregion> , results will show in architect window"
"architect_search_voted"	"architect_search_voted"	"special search for arcs voted on by <authid> <authregion> , results will show in architect window"
"architect_search_played"	"architect_search_played"	"special search for arcs plyed by <authid> <authregion> , results will show in architect window"
"architect_get_file"		"architect_get_file"		"downloads the specified arc"
"nocoll"			"nocoll"			"turns off collisions for player"
"speed_scale"			"speed_scale"			"debug option to make player move faster / slower"
"predict"			"predict"			"turn client side prediction on/off"


# Access Level 2
#------------------------------

"cmdusage"			"cmdusage"			"prints out usage of client commands for commands containing <string>"
"see_everything"		"see_everything"		"<0/1> Shows spawn points, triggers, pathfinding beacons, etc."
"editcostume"			"editcostume"			"reloads the costume bin (command line flag)"
"levelup"			"levelup"			"levelup <level>  Increases the character's level to the given level and purchase powers"
"csrbug"			"csrbug"			<<Submit a bug report for another player.
 								Includes full bug report info for player, as well CSR's position info is included.
 								Syntax: [Player name] [Summary]>>
"qabugreport"			"qabugreport"			"Creates a /bug report on your local machine, stored in 'bug_report.log'"
"scprint"			"scprint"			"Print all the souvenir clues the player has"
"mapsetpos"			"mapsetpos"			"Allows setting position by right clicking on the map."


# Access Level 3
#------------------------------

"scgetdetail"			"scgetdetail"			"Get the detail text on the specified souvenir clue"
"query_account_inventory"	"query_account_inventory"	"Query account inventory for a product SKU."
"query_account_inventory_active"	"query_account_inventory_active"	"Query the active portions of the account inventory for a product SKU."
"query_publish_product"		"query_publish_product"		"Query publish status for a product SKU."


# Access Level 4
#------------------------------

"noMapFog"			"noMapFog"			"Hide the map fog"


# Access Level 5
#------------------------------



# Access Level 6
#------------------------------

"buyproduct"			"buyproduct"			"Buy the specified product sku and quantty from the store."
"account_loyalty_buy"		"account_loyalty_buy"		"Buy the specified loyalty node."


# Access Level 7
#------------------------------

"publish_product"		"publish_product"		"Publish or unpublish the specified product sku (1=publish, 0=unpublish)."


# Access Level 8
#------------------------------

"web_store"			"web_store"			"Open Web based store"
"lwcdebug"			"lwcdebug"			"Set LWC debug mode"
"lwcdebug_setdatastage"		"lwcdebug_setdatastage"		"Set LWC data stage"
"lwc_downloadrate"		"lwc_downloadrate"		"Set LWC download rate (0 - normal, 1 - fastest, 2 - paused)"

Server Commands

#	This file contains translations for in-game commands and their help text
#
#	General file format:
#		"TranslatedLaunguageCommand", "EnglishCommand", "Help Text Message"
#
#	TranslatedLanguageCommand is the translated command, it CAN be the same as the english command.
#	EnglishCommand is the hardcoded command that will always work. DO NOT CHANGE THIS!
#	Help Text Message is a brief description of the command.
#
#	Comments:
#		Comment lines must begin with a '#' character.
#		Comments must begin at the start of the line. No trailing comments.
#		Do *NOT* comment out a ID + message pair if it is going to be replaced
#		by a pair with an identical ID.


# Access Level 0
#------------------------------

"neterrorcorrection"		"neterrorcorrection"		"sets the level of error correction to use for input packets."
"client_pos_id"			"client_pos_id"			"for letting the server know we got his position update command."
"selected_ent_server_index"	"selected_ent_server_index"	"send selected entity"
"scmdlist"			"scmdlist"			"Print available commands"
"who"				"who"				"get info on <player>"
"whoall"			"whoall"			"Print who's on this map."
"ignore"			"ignore"			"Ignore Player"
"gignore"			"gignore"			"Ignore Player"
"ignore_spammer"		"ignore_spammer"		"Ignore As Spammer"
"ignore_spammer_auth"		"ignore_spammer_auth"		"Ignore As Spammer"
"unignore"			"unignore"			"Unignore User"
"gunignore"			"gunignore"			"Unignore User"
"ignorelist"			"ignorelist"			"Displays a list of ignored users"
"playerlocale"			"playerlocale"			"Changes the locale of a player"
"mergeInsp"			"mergeInsp"			"Combine 3 inspirations into one of a different type"
"boost_convert"			"boost_convert"			"Converts the specified boost into something else. <idx> <conversion set>"
"requestexitmission"		"requestexitmission"		"leave mission map once completed"
"enterdoorteleport"		"enterdoorteleport"		"request teleport to another map"
"requestexitmissionalt"		"requestexitmissionalt"		"exit mission and teleport to another map"
"enterscriptdoor"		"enterscriptdoor"		"enter a script controlled door"
"emailheaders"			"emailheaders"			"request email headers"
"emailread"			"emailread"			"Request message <message num>"
"emaildelete"			"emaildelete"			"Delete message <message num>"
"emailsend"			"emailsend"			"Send message <player names> <subject> <body>"
"emailsendattachment"		"emailsendattachment"		"Send message <player names> <subject> <body> <influence>"
"accesslevel"			"accesslevel"			"force me to this access level"
"stuck"				"stuck"				"Try to get unstuck."
"sync"				"sync"				"Try to resync."
"synch"				"synch"				"Try to resync."
"afk"				"afk"				"Marks the player as Away From Keyboard (with given message)"
"copydebuginfo"			"copydebuginfo"			"Gather a bunch of debug info, print it, and copy it to the clipboard"
"kiosk"				"kiosk"				"Pop up the kiosk info for the nearest kiosk. (Assuming you're close enough.)"
"nojumprepeat"			"nojumprepeat"			"Disable jump auto-repeat"
"teamtask"			"teamtask"			"Set the team task"
"abandontask"			"abandontask"			"Abandon a task"
"petition_internal"		"petition_internal"		"internal command used by Petition Window for submission"
"arena_list"			"arena_list"			"Open the arena list window no matter where you are.  Opens the score window if you are in an Arena match."
"arena_score"			"arena_score"			"Open the arena score window if you are in an Arena match.  Does nothing if you aren't in an Arena match."
"sgraid_window"			"sgraid_window"			"Set your supergroup raid window <daybits> <hour>"
"powers_cancel"			"powers_cancel"			"Cancel all effects of specified power from the character if power is cancelable and target is you or your pet. ([ent id] [category.powerset.power])"
"shardcomm"			"shardcomm"			"send string to shardcomm"
"badge_button_use"		"badge_button_use"		"Claim a badge button reward."
"gfriend"			"gfriend"			"Add a player to your global friends list."
"gunfriend"			"gunfriend"			"Remove a player from your global friends list."
"chan_invite"			"chan_invite"			<<Invite player or chat handle to a chat channel
 								Syntax: chan_invite [CHANNEL NAME] [USER NAME]>>
"ginvite"			"ginvite"			<<Invite player or chat handle to a chat channel
 								Syntax: ginvite [CHANNEL NAME] [USER NAME]>>
"chan_invite_sg"		"chan_invite_sg"		<<Invite your entire supergroup to a chat channel. Only leaders may use this command.
 								You must specify the minimum rank to invite:
 								 0 - invite entire supergroup (members, captains and leaders)
 								 1 - invite captains and leaders only 2 - invite leaders only
 								Syntax: chan_invite_sg [CHANNEL NAME] [RANK]>>
"ginvite_sg"			"ginvite_sg"			<<Invite your entire supergroup to a chat channel. Only leaders may use this command.
 								You must specify the minimum rank to invite:
 								 0 - invite entire supergroup (members, captains and leaders)
 								 1 - invite captains and leaders only 2 - invite leaders only
 								Syntax: ginvite_sg [CHANNEL NAME] [RANK]>>
"chan_send"			"chan_send"			<<Send message to chat channel. You must be in the channel and have Send priviledges.
 								(alias is "/send")
 								Syntax: chan_send [CHANNEL NAME] [MESSAGE]>>
"send"				"send"				<<Send message to chat channel. You must be in the channel and have Send priviledges
 								Syntax: send [CHANNEL NAME] [MESSAGE]>>
"gmotd"				"gmotd"				"View the global message again."
"get_global_name"		"get_global_name"		"Gets the global name from character name."
"get_global_silent"		"get_global_silent"		"Gets the global name without reporting results to chat window"
"gmail_claim"			"gmail_claim"			"Claim Attachments on a Global Email"
"gmail_return"			"gmail_return"			"Claim Attachments on a Global Email"
"respec_status"			"respec_status"			"Find out how many respecs are available"
"tailor_status"			"tailor_status"			"Find out how many free tailor sessions are available"
"petViewAttributes"		"petViewAttributes"		"View the attributes of the player's pet"
"clearAttributeView"		"clearAttributeView"		"Clear the attribute target"
"respec"			"respec"			"Go to respec screen if you have recieved a free holiday respec"
"getarenastats"			"getarenastats"			"Get your arena stats."
"get_rated_arena_stats"		"get_rated_arena_stats"		"Get your arena stats."
"get_all_arena_stats"		"get_all_arena_stats"		"Get your arena stats."
"#"				"#"				"Comment. Ignores rest of the line."
"servertime"			"servertime"			"Print the current server time"
"show_petnames"			"show_petnames"			"Displays the names of all your named pets"
"clear_petnames"		"clear_petnames"		"Clear the names of all your named pets"
"release_pets"			"release_pets"			"Release your current pets"
"conprint"			"conprint"			"echo <str> to the console"
"account_certification_claim"	"account_certification_claim"	"claims certification"
"account_certification_refund"	"account_certification_refund"	"refunds the price of certification to player"
"account_loyalty_client_buy"	"account_loyalty_client_buy"	"purchases loyalty reward <name> for current account"
"architect_claim_tickets"	"architect_claim_tickets"	"Claim architect tickets earned from authored story arcs"
"architect_invisible"		"architect_invisible"		"Toggle invisibility on an architect test mode map"
"architect_invincible"		"architect_invincible"		"Toggle invincibility on an architect test mode map"
"architect_completemisison"	"architect_completemisison"	"Complete the current mission in Architect Test Mode"
"architect_nextobjective"	"architect_nextobjective"	"Go to next object on an architect test mode map"
"architect_nextcritter"		"architect_nextcritter"		"Go to the next critter on an architect test mode map"
"architect_killtarget"		"architect_killtarget"		"kill the currently selected target on an architect test mode map"
"architect_loginupdate"		"architect_loginupdate"		"Report how many architect tickets are waiting to be claimed"
"incarnate_equip"		"incarnate_equip"		"Equips the specified Incarnate Ability.  Does nothing if you don't have it or its slot is locked.  Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been less than five minutes since that slot was last equipped.  [slot name] [abil name]"
"incarnate_unequip"		"incarnate_unequip"		"Unequips the specified Incarnate Ability.  Does nothing if you don't have it or its slot is locked.  Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been less than five minutes since that slot was last equipped.  [slot name] [abil name]"
"incarnate_unequip_by_slot"	"incarnate_unequip_by_slot"	"Unequips whatever ability is in the specified Incarnate slot.  Does nothing if the slot is locked or empty.  Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been less than five minutes since that slot was last equipped.  [slot name]"
"incarnate_unequip_all"		"incarnate_unequip_all"		"Unequips all equipped Incarnate Abilities."
"title_change"			"title_change"			"players can now change their titles"
"sethelperstatus"		"sethelperstatus"		"Sets your helper status.  0 = off, 1 = help me!, 2 = mentor"
"contactfinder_showcurrent"	"contactfinder_showcurrent"	"Shows the current contact in the Contact Finder window."
"contactfinder_shownext"	"contactfinder_shownext"	"Shows the next contact in the Contact Finder window."
"contactfinder_showprevious"	"contactfinder_showprevious"	"Shows the previous contact in the Contact Finder window."
"contactfinder_teleporttocurrent"	"contactfinder_teleporttocurrent"	"Teleports you to the contact currently detailed in the Contact Finder window.  Only works if you have not yet been introduced to the contact."
"contactfinder_selectcurrent"	"contactfinder_selectcurrent"	"Selects the contact currently detailed in the Contact Finder window.  Only works if you have already been introduced to the contact."
"debug_disableautodismiss"	"debug_disableautodismiss"	"Enables you to turn on and off auto-dismissal of contacts."
"tell"				"tell"				"Send a message to only one player."
"t"				"t"				"Send a message to only one player."
"ttl"				"ttl"				"Send a message to the team leader."
"tll"				"tll"				"Send a message to the league leader."
"private"			"private"			"Send a message to only one player."
"p"				"p"				"Send a message to only one player."
"whisper"			"whisper"			"Send a message to only one player."
"tellTrialMessage"		"tellTrialMessage"		"Send a response from a trial explaining that they can't use tells."
"friendlist"			"friendlist"			"Display friend list."
"fl"				"fl"				"Display friend list."
"group"				"group"				"Send message to group channel."
"g"				"g"				"Send message to group channel."
"team"				"team"				"Send message to group channel."
"yell"				"yell"				"Send message to entire map."
"y"				"y"				"Send message to entire map."
"broadcast"			"broadcast"			"Send message to entire map."
"b"				"b"				"Send message to entire map."
"r"				"r"				"Reply to last person that sent you a tell."
"reply"				"reply"				"Reply to last person that sent you a tell."
"say"				"say"				"Send message to your area."
"local"				"local"				"Send message to your area."
"l"				"l"				"Send message to your area."
"s"				"s"				"Send message to your area."
"request"			"request"			"Send message to request channel."
"req"				"req"				"Send message to request channel."
"sell"				"sell"				"Send message to request channel."
"auction"			"auction"			"Send message to request channel."
"lookingforgroup"		"lookingforgroup"		"Send message to Looking for Group channel."
"lfg"				"lfg"				"Send message to Looking for Group channel."
"supergroup"			"supergroup"			"Send message to super group channel."
"sg"				"sg"				"Send message to super group channel."
"lp"				"lp"				"Send message to leveling pact channel."
"coalition"			"coalition"			"Send message to coalition channel."
"c"				"c"				"Send message to coalition channel."
"league_chat"			"league_chat"			"Send message to league channel."
"league"			"league"			"Send message to league channel."
"lc"				"lc"				"Send message to league channel."
"arena_local"			"arena_local"			"Local arena chat channel"
"ac"				"ac"				"Arena chat channel"
"arena"				"arena"				"Arena chat channel"
"ma"				"ma"				"Archiect chat channel"
"mission_architect"		"mission_architect"		"Archiect chat channel"
"h"				"h"				"Help/guide chat channel"
"help"				"help"				"Help/guide chat channel"
"hc"				"hc"				"Help/guide chat channel"
"helpchat"			"helpchat"			"Help/guide chat channel"
"guide"				"guide"				"Help/guide chat channel"
"telllast"			"telllast"			"Send tell to last person you sent tell to."
"tl"				"tl"				"Send tell to last person you sent tell to."
"e"				"e"				"Emotes a text string."
"me"				"me"				"Emotes a text string."
"em"				"em"				"Emotes a text string."
"emote"				"emote"				"Emotes a text string."
"cc_e"				"cc_e"				"Uses an emote to change costumes."
"cc_emote"			"cc_emote"			"Uses an emote to change costumes."
"friend"			"friend"			"Add player to friend list."
"f"				"f"				"Talk to friends channel."
"estrange"			"estrange"			"Remove player from friend list."
"unfriend"			"unfriend"			"Remove player from friend list."
"levelingpact"			"levelingpact"			"Invite player to join your leveling pact."
"levelingpact_accept"		"levelingpact_accept"		"Accept an invitation into a leveling pact."
"levelingpact_decline"		"levelingpact_decline"		"Decline an invitation into a leveling pact."
"unlevelingpact_real"		"unlevelingpact_real"		"Leave your leveling pact."
"invite"			"invite"			"Invite player to join team."
"i"				"i"				"Invite player to join team."
"team_accept"			"team_accept"			"Recieves a team accept"
"team_decline"			"team_decline"			"Recieves a team decline"
"kick"				"kick"				"Kick player from team."
"k"				"k"				"Kick player from team."
"team_kick_internal"		"team_kick_internal"		"Kicks player without warnings"
"leaveTeam"			"leaveTeam"			"Leave your current team and league."
"team_quit_internal"		"team_quit_internal"		"Quits player without warnings"
"lfgtoggle"			"lfgtoggle"			"Toggle looking for group status."
"lfgset"			"lfgset"			"Set looking for group status"
"buffs"				"buffs"				"Toggle team buff display."
"makeleader"			"makeleader"			"Change the team leader."
"ml"				"ml"				"Change the team leader."
"teamMoveToLeague"		"teamMoveToLeague"		"Create a new league."
"tmtl"				"tmtl"				"Create a new league."
"sginvite"			"sginvite"			"Invite player to join supergroup."
"sgi"				"sgi"				"Invite player to join supergroup."
"sg_accept"			"sg_accept"			"Recieves a supergroup accept"
"sg_decline"			"sg_decline"			"Recieves a supergroup decline"
"sg_kick_yes"			"sg_kick_yes"			"Kick player from supergroup."
"sgleave"			"sgleave"			"Leave your current supergroup."
"sgstats"			"sgstats"			"Display supergroup info in chat window."
"promote"			"promote"			"Promote supergroup member one rank."
"demote"			"demote"			"Demote supergroup member one rank."
"nameLeader"			"nameLeader"			"Renames the 'Leader' supergroup rank."
"nameOverlord"			"nameOverlord"			"Renames the 'Overlord' supergroup rank."
"nameCommander"			"nameCommander"			"Renames the 'Commander' supergroup rank."
"nameRingleader"		"nameRingleader"		"Renames the 'Ringleader' supergroup rank."
"nameCaptain"			"nameCaptain"			"Renames the 'Captain' supergroup rank."
"nameTaskmaster"		"nameTaskmaster"		"Renames the 'TaskMaster' supergroup rank."
"nameLieutenant"		"nameLieutenant"		"Renames the 'Lieutenant' supergroup rank."
"nameEnforcer"			"nameEnforcer"			"Renames the 'Enforcer' supergroup rank."
"nameMember"			"nameMember"			"Renames the 'Member' supergroup rank."
"nameFlunky"			"nameFlunky"			"Renames the 'Flunky' supergroup rank."
"sgSetMOTD"			"sgSetMOTD"			"Sets supergroup MOTD."
"sgSetMotto"			"sgSetMotto"			"Sets supergroup motto."
"sgSetDescription"		"sgSetDescription"		"Sets supergroup description."
"sgSetDemoteTimeout"		"sgSetDemoteTimeout"		"Sets supergroup demote timeout."
"sgmode"			"sgmode"			"Toggle supergroup mode."
"sgmodeset"			"sgmodeset"			"Setsupergroup mode."
"coalition_invite"		"coalition_invite"		"Invite player's supergroup to join coalition."
"ci"				"ci"				"Invite player's supergroup to join coalition."
"coalition_accept"		"coalition_accept"		"Receives a coalition accept"
"coalition_decline"		"coalition_decline"		"Receives a coalition decline"
"coalition_cancel"		"coalition_cancel"		"Cancel coalition with a supergroup."
"coalition_sg_mintalkrank"	"coalition_sg_mintalkrank"	"Set the minimum rank of members of your Supergroup who can use coalition chat."
"coalition_mintalkrank"		"coalition_mintalkrank"		"Set the minimum rank of members of a coalition Supergroup who your Supergroup can hear."
"coalition_nosend"		"coalition_nosend"		"Stop your Supergroup from sending coalition chat to an ally Supergroup."
"trade"				"trade"				"Invite player to trade."
"trade_accept"			"trade_accept"			"Recieves a trade accept"
"trade_decline"			"trade_decline"			"Recieves a trade decline"
"costume_change"		"costume_change"		"Change current costume."
"cc"				"cc"				"Change current costume."
"hideset"			"hideset"			"Set hide options bitfield."
"search"			"search"			"Find a player."
"sea"				"sea"				"Find a player."
"findmember"			"findmember"			"Find a player."
"set_title"			"set_title"			"Set badge title."
"set_title_id"			"set_title_id"			"Set badge title (uses badge ID)."
"get_comment"			"get_comment"			"Get search comment."
"comment"			"comment"			"Set search comment."
"arenainvite"			"arenainvite"			"Invite player to join your arena event."
"ai"				"ai"				"Invite player to join your arena event."
"arena_accept"			"arena_accept"			"Recieves a arena accept"
"arena_decline"			"arena_decline"			"Recieves a arena decline"
"sgraid_invite"			"sgraid_invite"			"Invite player's supergroup to an instant raid."
"raid_invite"			"raid_invite"			"Invite player's supergroup to an instant raid."
"league_invite"			"league_invite"			"Invite player to join league."
"li"				"li"				"Invite player to join league."
"league_accept"			"league_accept"			"Receives a league accept"
"league_decline"		"league_decline"		"Receives a league decline"
"leaveLeague"			"leaveLeague"			"Leave your current team and league."
"leagueWithdrawTeam"		"leagueWithdrawTeam"		"Withdraw your team from current league."
"leagueToggleTeamLock"		"leagueToggleTeamLock"		"Lock your team from league swap"
"league_kick"			"league_kick"			"Kick player from league."
"lk"				"lk"				"Kick player from league."
"league_kick_internal"		"league_kick_internal"		"Kicks player without warnings"
"league_make_leader"		"league_make_leader"		"Change the team leader."
"lml"				"lml"				"Change the team leader."
"league_teamswap"		"league_teamswap"		"Swap the teams of 2 players"
"league_teammove"		"league_teammove"		"Move selected player to selected team"
"turnstile_invite_player_accept"	"turnstile_invite_player_accept"	"Invite player to the leaders instance"
"raid_accept"			"raid_accept"			"Accept an offer to have an instant raid"
"raid_decline"			"raid_decline"			"Decline an offer to have an instant raid"
"clearRewardChoice"		"clearRewardChoice"		"Choose no item in your current reward choice"
"tut_votekick"			"tut_votekick"			"Start a vote kick request"
"tut_votekick_opinion"		"tut_votekick_opinion"		"Vote kick opinion"
"auc_loginupdate"		"auc_loginupdate"		"get status of auction inventory info to the player"


# Access Level 1
#------------------------------

"speed_scale"			"speed_scale"			"debug option to make player move faster / slower"
"predict"			"predict"			"turn client side prediction on/off"
"moveentitytome"		"moveentitytome"		"moves selected entity to my location"
"setpos"			"setpos"			"move me to <x> <y> <z> on this map"
"setpospyr"			"setpospyr"			"move me to <x> <y> <z> on this map, set pyr"
"mapmove"			"mapmove"			"move to <map id>. see maps.db for map ids"
"nextplayer"			"nextplayer"			"go to next player"
"nextnpc"			"nextnpc"			"go to next npc"
"nextcritter"			"nextcritter"			"go to next critter"
"nextawakecritter"		"nextawakecritter"		"go to next critter"
"nextcar"			"nextcar"			"go to next car"
"nextitem"			"nextitem"			"go to next item"
"nextreset"			"nextreset"			"reset next counter"
"gotoent"			"gotoent"			"go to an entity by id."
"gotoentbyname"			"gotoentbyname"			"go to first entity with matching name."
"invincible"			"invincible"			"<0/1> 1=invincible, 0=normal"
"unstoppable"			"unstoppable"			"<0/1> 1=unstoppable, 0=normal"
"untargetable"			"untargetable"			"<0/1> 1=untargetable, 0=normal"
"serverwho"			"serverwho"			"get npc/player counts for <mapserver id> use -1 to get total for all mapservers."
"supergroupwho"			"supergroupwho"			"get info on <supergroup>"
"teamupwho"			"teamupwho"			"get info on <teamup>"
"raidwho"			"raidwho"			"get info on <raid>"
"levelingpactwho"		"levelingpactwho"		"get info on <levelingpact>"
"status"			"status"			"get status of <mapserver id>, use -1 to get all mapservers"
"tmsg"				"tmsg"				"send <teamup id> a <message>"
"invisible"			"invisible"			"<0/1> 1=invisible ,0=visible"
"teleport"			"teleport"			"Teleport the <player> to me"
"smapname"			"smapname"			"get name of <map id>"
"maplist"			"maplist"			"Displays a list of all static maps"
"nextspawn"			"nextspawn"			"Goes to next active encounter."
"nextspawnpoint"		"nextspawnpoint"		"Goes to next encounter group."
"nextmissionspawn"		"nextmissionspawn"		"Goes to next spawn overridden by mission system."
"nextumissionspawn"		"nextumissionspawn"		"Goes to next unconquered spawn overridden by mission system."
"nextunconqueredmissionspawn"	"nextunconqueredmissionspawn"	"Goes to next unconquered spawn overridden by mission system."
"nextobjective"			"nextobjective"			"Takes the player to the next objective"
"csr_assist"			"csr_assist"			"Help the given player by autotargeting whatever he targets"
"missionmapstats"		"missionmapstats"		"print some stats about mission beacons on map"
"missionmapstatstofile"		"missionmapstatstofile"		"Save the stats about mission beacons on the map to a file."
"mapcheckstats"			"mapcheckstats"			"checks if the current randomly generated map meets the missions.spec reqs"
"mapstats_checkall"		"mapstats_checkall"		"Checks all maps against the missions.spec"
"servermissioncontrol"		"servermissioncontrol"		"Request from the client for some info for Mission Control"
"benpc"				"benpc"				"Allows you to become a villain or npc"
"beself"			"beself"			"Switches you to your normal model and costume"
"debug"				"debug"				"print out basic player info"
"debug_detail"			"debug_detail"			"print out detailed player info"
"debug_tray"			"debug_tray"			"print out a player's tray contents"
"debug_spec"			"debug_spec"			"print out a player's specializations"
"goto"				"goto"				"move yourself to a player's map and location"
"gotomission"			"gotomission"			"Teleport to mission entrance. Will work across maps."
"playerrename_paid"		"playerrename_paid"		<<Changes a player's name (if they have a rename token).
 								Specify the current name first, then the new name.>>
"powers_info"			"powers_info"			"Lists all powers and the level they were bought at."
"powers_show"			"powers_show"			"Lists all powers and the level they were bought at."
"powers_info_build"		"powers_info_build"		"Lists all powers and the level they were bought at."
"powers_show_build"		"powers_show_build"		"Lists all powers and the level they were bought at."
"gethandle"			"gethandle"			"Displays a player's global chat handle"
"sg_grant_raid_points"		"sg_grant_raid_points"		"Grants points to current SG, <points> <isRaid>"
"sg_show_raid_points"		"sg_show_raid_points"		"show current raid points"
"sg_csr_join"			"sg_csr_join"			"Allows a CSR to addthemselves to a SG"
"sgrp_base_prestige_show"	"sgrp_base_prestige_show"	"show the amount of base prestige"
"sgrp_base_prestige_set"	"sgrp_base_prestige_set"	"set the amount of base prestige"
"storage_adj"			"storage_adj"			"usage: <adj amount> <name item to adjust> <optional:level> adjust the named salvage by N for the currently selected detail"
"storage_set"			"storage_set"			"usage: <set amount> <name item to adjust> <optional:level> set the named item to N for the currently selected detail"
"select_build"			"select_build"			"Select current build"
"architect_userinfo"		"architect_userinfo"		"Print architect user info"
"architect_otheruserinfo"	"architect_otheruserinfo"	"Print architect user info about player <authname> <region>"
"architect_useridinfo"		"architect_useridinfo"		"Print architect user info"
"rogue_stats"			"rogue_stats"			"Get current going-rogue-relevant stats"
"roguepoints_add_paragon"	"roguepoints_add_paragon"	"Add a paragon point (roguepoints_paragon reward token)"
"roguepoints_add_hero"		"roguepoints_add_hero"		"Add a hero point (roguepoints_hero reward token)"
"roguepoints_add_vigilante"	"roguepoints_add_vigilante"	"Add a vigilante point (roguepoints_vigilante reward token)"
"roguepoints_add_rogue"		"roguepoints_add_rogue"		"Add a rogue point (roguepoints_rogue reward token)"
"roguepoints_add_villain"	"roguepoints_add_villain"	"Add a villain point (roguepoints_villain reward token)"
"roguepoints_add_tyrant"	"roguepoints_add_tyrant"	"Add a tyrant point (roguepoints_tyrant reward token)"
"roguepoints_reset_paragon"	"roguepoints_reset_paragon"	"Reset paragon points to zero (roguepoints_paragon reward token)"
"roguepoints_reset_hero"	"roguepoints_reset_hero"	"Reset hero points to zero (roguepoints_hero reward token)"
"roguepoints_reset_vigilante"	"roguepoints_reset_vigilante"	"Reset vigilante points to zero (roguepoints_vigilante reward token)"
"roguepoints_reset_rogue"	"roguepoints_reset_rogue"	"Reset rogue points to zero (roguepoints_rogue reward token)"
"roguepoints_reset_villain"	"roguepoints_reset_villain"	"Reset villain points to zero (roguepoints_villain reward token)"
"roguepoints_reset_tyrant"	"roguepoints_reset_tyrant"	"Reset tyrant points to zero (roguepoints_tyrant reward token)"
"roguepoints_set_paragon"	"roguepoints_set_paragon"	"Set paragon points to tmp_int (roguepoints_paragon reward token)"
"roguepoints_set_hero"		"roguepoints_set_hero"		"Set hero points to tmp_int (roguepoints_hero reward token)"
"roguepoints_set_vigilante"	"roguepoints_set_vigilante"	"Set vigilante points to tmp_int (roguepoints_vigilante reward token)"
"roguepoints_set_rogue"		"roguepoints_set_rogue"		"Set rogue points to tmp_int (roguepoints_rogue reward token)"
"roguepoints_set_villain"	"roguepoints_set_villain"	"Set villain points to tmp_int (roguepoints_villain reward token)"
"roguepoints_set_tyrant"	"roguepoints_set_tyrant"	"Set tyrant points to tmp_int (roguepoints_tyrant reward token)"
"newalignment_switch_paragon"	"newalignment_switch_paragon"	"Switch to paragon alignment, reset roguepoints"
"newalignment_switch_hero"	"newalignment_switch_hero"	"Switch to hero alignment, reset roguepoints"
"newalignment_switch_vigilante"	"newalignment_switch_vigilante"	"Switch to hero vigilante, reset roguepoints"
"newalignment_switch_rogue"	"newalignment_switch_rogue"	"Switch to rogue alignment, reset roguepoints"
"newalignment_switch_villain"	"newalignment_switch_villain"	"Switch to villain alignment, reset roguepoints"
"newalignment_switch_tyrant"	"newalignment_switch_tyrant"	"Switch to tyrant alignment, reset roguepoints"
"alignment_tip_drop"		"alignment_tip_drop"		"Drop a tip for the going rogue alignment system"
"alignment_reset_timers"	"alignment_reset_timers"	"Reset the timers that limit you to earning five alignment points per day"
"alignment_reset_single_timer"	"alignment_reset_single_timer"	"Reset a single timer that is limiting your alignment point earnings."
"tip_drop_designer"		"tip_drop_designer"		"Drop a designer tip specified."
"tip_drop_designer_show_all"	"tip_drop_designer_show_all"	"Show which tips can be dropped"
"sgwho"				"sgwho"				"see who is in a supergroup"
"sgleader"			"sgleader"			"find leader of a supergroup."
"sgrankprint"			"sgrankprint"			"Print rank information"
"auc_getinv"			"auc_getinv"			"get player's auction inventory"
"auc_reminv"			"auc_reminv"			"<id> remove item from player's auction inventory"
"auc_PlayerCount"		"auc_PlayerCount"		"get the total number of characters the auctionserver knows about"


# Access Level 2
#------------------------------

"getentdebugmenu"		"getentdebugmenu"		"Gets the entity debug menu."
"mmm"				"mmm"				"Gets the entity debug menu, aka the Magic Martin Menu."
"debugmenuflags"		"debugmenuflags"		"bit flags for what options to show on debug menu."
"donottriggerspawns"		"donottriggerspawns"		"<0/1> 1=donottriggerspawns, 0=normal"
"alwayshit"			"alwayshit"			"<0/1> 1=always hit, 0=normal"
"scmds"				"scmds"				"print server commands containing <string>"
"scmdusage"			"scmdusage"			"print usage of server commands containing <string>"
"csr"				"csr"				"execute <command> as if you were <player> (e.g. "csr Joe levelupxp 10")"
"csr_radius"			"csr_radius"			"execute <command> as if csr for all players in specified radius (-1 for whole map)"
"csr_offline"			"csr_offline"			"execute <command> as if you were <player>, even if player is offline (e.g. "csr_offline Joe levelupxp 10")"
"silence"			"silence"			"ban <player> from general chat for <number of minutes>"
"banchat"			"banchat"			"ban <player> from general chat for <number of days>"
"svrkick"			"svrkick"			"kick <player> for <reason>"
"svrban"			"svrban"			"ban <player> for <reason>"
"svrunban"			"svrunban"			"unban <player>"
"mapmovepos"			"mapmovepos"			"Helper function for teleport, goto, contact, and door stuff"
"mapmoveposandselectcontact"	"mapmoveposandselectcontact"	"Helper function for contact finder"
"offlinemove"			"offlinemove"			"CSR command for moving an offline player to a specific static map and position"
"freeze"			"freeze"			"Freeze <player> <0/1> so he can't move"
"releaseplayer"			"releaseplayer"			"Frees controlled player character."
"zonescriptstart"		"zonescriptstart"		"Start a particular zone script"
"zoneeventstart"		"zoneeventstart"		"Start a particular zone event"
"zoneeventstop"			"zoneeventstop"			"Stop a particular zone event"
"zoneeventsignal"		"zoneeventsignal"		"Send a named signal to a zone event"
"shardeventstart"		"shardeventstart"		"Start a shard event"
"shardeventstop"		"shardeventstop"		"Stops the running shard event"
"shardeventsignal"		"shardeventsignal"		"Send a named signal to the shard event"
"omnipotent"			"omnipotent"			"Gives character all powers someone of his class can have."
"temppower"			"temppower"			"Gives the player a specific temp power."
"temppower_revoke"		"temppower_revoke"		"Removes specific temp power from a player."
"storyarcprint"			"storyarcprint"			"print information on your story arc"
"storyarcdetail"		"storyarcdetail"		"more detailed information on your story arc"
"contactdetail"			"contactdetail"			"detailed info on the state of a given contact"
"accepttask"			"accepttask"			"get issued a task, specify contact and whether you want a long one (1) or short (0)"
"exitmission"			"exitmission"			"jump out of mission map"
"exitbase"			"exitbase"			"jump out of your base"
"enterbase"			"enterbase"			"jump into your base"
"completemission"		"completemission"		"complete the mission for your current map"
"completetask"			"completetask"			"complete the Xth task on your list"
"completesgtask"		"completesgtask"		"Complete the supergroup task"
"levelup_xp"			"levelup_xp"			"levelup_xp <level>  Increases the character's level to the given level."
"levelup_wisdom"		"levelup_wisdom"		"levelup_wisdom <level>  Increases the character's wisdom level to the given level."
"train"				"train"				"Train command, 0 = power, 1 = skill"
"addcontact"			"addcontact"			"Add a single contact to the player, specify filename"
"gotocontact"			"gotocontact"			"Teleport immediately to the contact position, across mapservers"
"gotoandselectcontact"		"gotoandselectcontact"		"Teleport immediately to the contact position, across mapservers, then add the contact to your list and select it in the UI"
"title_1"			"title_1"			"Set the character's first title"
"title_2"			"title_2"			"Set the character's second title"
"title_the"			"title_the"			"Set the character's The setting"
"title_special"			"title_special"			"Set the character's special, free-form title"
"title_expires"			"title_expires"			"When does the special title expire in hours."
"title_and_expires_special"	"title_and_expires_special"	"Set the character's special, free-form title and expiration duration"
"csr_title_and_expires_special"	"csr_title_and_expires_special"	"Set the character's special, free-form title and expiration duration"
"playerrename"			"playerrename"			<<Changes a player's name.
 								Specify the current name first, then the new name.>>
"set_player_rename_token"	"set_player_rename_token"	"Set this player's rename token state: 1 on 0 off"
"unlock_character"		"unlock_character"		"Remove the slot lock on a character"
"sgrename"			"sgrename"			<<Changes a supergroup's name.
 								Specify the name of a player in the supergroup, the old supergroup name, then the new name of the supergroup.>>
"arena_player_stats"		"arena_player_stats"		"Show arena stats (wins, losses, etc"
"powers_check"			"powers_check"			"Does a check on a player's powers and triesm to determine if they're sane. Suggest fixes if they aren't"
"badge_show"			"badge_show"			"Lists the badges owned by the player."
"sgrp_badge_show"		"sgrp_badge_show"		"Lists the badges owned by the player's supergroup."
"badges_show"			"badges_show"			"Lists the badges owned by the player. (synonym for badge_show)"
"badge_show_all"		"badge_show_all"		"Lists all badges, with the badges owned by the player marked."
"badges_show_all"		"badges_show_all"		"Lists all badges, with the badges owned by the player marked. (synonym for badge_show_all)"
"badge_add"			"badge_add"			"Gives the named badge to the player."
"badge_grant"			"badge_grant"			"Gives the named badge to the player."
"badge_grant_bits"		"badge_grant_bits"		"set the badges owned by the player. a string of hex values: 0f13c...."
"badge_show_bits"		"badge_show_bits"		"show the badges owned by the player. a string of hex values: 0f13c...."
"badge_remove"			"badge_remove"			"Removes the named badge from the player."
"badge_revoke"			"badge_revoke"			"Removes the named badge from the player."
"badge_stat_show"		"badge_stat_show"		"Show all of the basic stats tracked for badges for the player. Optional parameter shows stats with the given string in the stat name."
"badge_stats_show"		"badge_stats_show"		"Show all of the basic stats tracked for badges for the player. Optional parameter shows stats with the given string in the stat name. (synonym of badge_stat_show)"
"badge_stat_set"		"badge_stat_set"		"Sets the given basic badge stat for the player."
"badge_stat_add"		"badge_stat_add"		"Adds the given value to the given basic badge stat for the player."
"Architect_Token_Grant"		"Architect_Token_Grant"		"Grant a mission server token to the player"
"Architect_Slot_Grant"		"Architect_Slot_Grant"		"Grant X publish slots to the player"
"chan_kill"			"chan_kill"			"Shutdown a chat channel"
"handlerename"			"handlerename"			"Change a player's chat handle"
"unsilenceall_channels"		"unsilenceall_channels"		"Restores channel chat"
"sendall"			"sendall"			"Send message to all players logged in to chatserver"
"silence_handle"		"silence_handle"		"Silence a handle from all channel chat."
"grant_handle_change"		"grant_handle_change"		"Allow a player to change their Global Handle again."
"global_remove_handle"		"global_remove_handle"		"Removes the player from all global friends lists, ignore lists and channels."
"check_mail_sent"		"check_mail_sent"		"Allows GM to check a players gmails"
"check_mail_recv"		"check_mail_recv"		"Allows GM to check a players gmails"
"check_mail_pending"		"check_mail_pending"		"Show pending gmails on this player."
"costume_reset"			"costume_reset"			"reset a players costume"
"costume_add_tailor"		"costume_add_tailor"		"gives the player a free tailor session"
"costume_add_tailor_per_slot"	"costume_add_tailor_per_slot"	"gives the player a free tailor session for each owned costume slot"
"costume_free_tailor"		"costume_free_tailor"		"sets the player's free tailor sessions"
"costume_ultra_tailor"		"costume_ultra_tailor"		"Gives player tailor with ability to change gender/scale"
"description_set"		"description_set"		"Change a players description"
"setdifficultylevel"		"setdifficultylevel"		"Set your level (no influence charge)"
"setdifficultyteamsize"		"setdifficultyteamsize"		"Set your team size (no influence charge)"
"setdifficultyav"		"setdifficultyav"		"Set your AV spawning (no influence charge). 1 to make AV's always appear, 0 for always EB"
"setdifficultyboss"		"setdifficultyboss"		"Set your Boss downgrade (no influence charge).  1 to make bosses not downgrade when solo"
"rw_costume_slot"		"rw_costume_slot"		"Give character an additional costume slot"
"check_costume_slots"		"check_costume_slots"		"Prints out costume slot information"
"base_save"			"base_save"			"Saves the current base"
"backup_player"			"backup_player"			"Force a backup of a currently logged in player"
"backup_search"			"backup_search"			"Get list of backups available for a player"
"backup_view"			"backup_view"			"View indepth backup from current search"
"backup_apply"			"backup_apply"			"Apply selected backup, player must be off line"
"backup_sg"			"backup_sg"			"Force a backup of players supergroup"
"backup_search_sg"		"backup_search_sg"		"Get list of backups available for a supergroup"
"backup_view_sg"		"backup_view_sg"		"View in depth backup text from current search"
"backup_apply_sg"		"backup_apply_sg"		"Apply selected backup, supergroup must be off line"
"complete_stuck_mission"	"complete_stuck_mission"	"completes the current mission. arg for complete successfully/failed. for use only when stuck. you get one use per week."
"acc_unlock"			"acc_unlock"			<<USE ACC_ACCOUNTINFO FIRST! Make sure all orders have succeeded or failed!
 								remove account server lock, use with csroffline>>
"architect_grant_tickets"	"architect_grant_tickets"	"Grant architect tickets to an account."
"architect_grant_overflow_tickets"	"architect_grant_overflow_tickets"	"Grant architect overflow tickets to an account."
"architect_set_best_arc_stars"	"architect_set_best_arc_stars"	"Set maximum stars earned from any arc."
"architect_csr_get_arc"		"architect_csr_get_arc"		"Get the arc with the given ID and save it to local disc."
"dbflags"			"dbflags"			"show DbFlags status"
"dbflags_show"			"dbflags_show"			"show DbFlags status"
"dbflag_show"			"dbflag_show"			"show DbFlags status"
"dbflag_set"			"dbflag_set"			"set DbFlag <name> to <value>"
"eventhistory_find"		"eventhistory_find"		"Search for Karma event history rewards."
"csr_clearMARTY"		"csr_clearMARTY"		"clear MARTY history of <player>"
"csr_printMARTY"		"csr_printMARTY"		"print MARTY history of <player>"
"a"				"a"				"Admin chat command"
"mapadmin"			"mapadmin"			"Admin chat command to just current map"
"sgjoin"			"sgjoin"			"join a supergroup for development testing and csr"
"costume_add_slot"		"costume_add_slot"		"Get another costume slot"
"sgstat_statadj"		"sgstat_statadj"		"adjust named stat by amount n."
"sgstat_make_rent_overdue"	"sgstat_make_rent_overdue"	"set the rent as due for N periods."
"sgstat_set_rent"		"sgstat_set_rent"		"set the rent amount due. Does not set due date."
"sgstat_pay_rent_free"		"sgstat_pay_rent_free"		"pay group's rent without charging group prestige."
"sgstat_sgrp_update"		"sgstat_sgrp_update"		"pass command string to statserver."
"sgrp_badge_give"		"sgrp_badge_give"		"give the named badge to current player's supergroup"
"sgrp_badge_revoke"		"sgrp_badge_revoke"		"remove the named badge from current player's supergroup"
"sgrp_stats_show"		"sgrp_stats_show"		"show stats for the supergroup.  Optional parameter shows stats with the given string in the stat name."
"sgrp_stat_set"			"sgrp_stat_set"			"set stat for the supergroup"
"sgrp_info"			"sgrp_info"			"print info about your supergroup."
"sgrp_info_name"		"sgrp_info_name"		"print info about the named supergroup."
"sgrp_info_id"			"sgrp_info_id"			"print info about your supergroup."


# Access Level 3
#------------------------------

"ec"				"ec"				"ec is abbreviation for entcontrol"
"ignore_spammer_threshold"	"ignore_spammer_threshold"	"set the number of ignores needed to auto-chatbanned someone to [int], 0 disables"
"ignore_spammer_multiplier"	"ignore_spammer_multiplier"	"set the number of ignores generated by ignore_spammer to [int]"
"ignore_spammer_duration"	"ignore_spammer_duration"	"set how long auto-chatbanned players are silenced to [int] seconds"
"encounterdebug"		"encounterdebug"		"Turns encounter debugging on or off"
"scriptlocationprint"		"scriptlocationprint"		"Print a list of script locations on this map"
"scriptlocationstart"		"scriptlocationstart"		"Starts a named script location"
"scriptlocationstop"		"scriptlocationstop"		"Stops a named script location"
"scriptlocationsignal"		"scriptlocationsignal"		"Sends a signal to a named script location"
"inspire"			"inspire"			"Gives the player a specific inspiration."
"boost"				"boost"				"Gives the player a specific enhancement."
"boostset"			"boostset"			"Gives the player the full set of enhancements."
"fixupstoryarcs"		"fixupstoryarcs"		"clears any story arc episode issued tasks which have not been completed and are not in the player's tasklist"
"getcontacttask"		"getcontacttask"		"get a specific task, specify contact and logical name"
"gettask"			"gettask"			"get a specific task, specify the logical name of task (a suitable contact will be randomly selected)"
"getstoryarc"			"getstoryarc"			"get a specific storyarc, specify the logical name (a suitable contact will be randomly selected)"
"failsgtask"			"failsgtask"			"Fail your supergroup task"
"failtask"			"failtask"			"fail the Xth task on your list"
"add_all_contacts"		"add_all_contacts"		"Adds all contacts to the player. Used for testing and debugging only"
"contactintropeer"		"contactintropeer"		"Force the contact to introduce you to a peer"
"contactintronext"		"contactintronext"		"Force the contact to introduce you to the next level"
"influence"			"influence"			"Set player influence to the given number."
"sg_influence"			"sg_influence"			"Set player's supergroup influence to the given number."
"prestige"			"prestige"			"Set player's supergroup prestige to the given number."
"emailsystem"			"emailsystem"			"Send message <system name> <subject> <body> <influence> <attachment> <delay>"
"scget"				"scget"				"Give the user the specified souvenir clue"
"fx_special"			"fx_special"			"Set the character's special costume FX"
"fx_expires"			"fx_expires"			"When does the special costume FX expire in hours."
"adjust_server_slots"		"adjust_server_slots"		"Adjust the number of  on a character"
"playerrename_reserved"		"playerrename_reserved"		<<Changes a player's name (allows using reserved names).
 								Specify the current name first, then the new name.>>
"csrbug_internal"		"csrbug_internal"		"Internal command for processing /csrbug command"
"powers_cashin"			"powers_cashin"			"Cashes in all enhancements a player has slotted and removes them from all powers. Keeps inventory enhancements."
"powers_reset"			"powers_reset"			"Removes all of a player's powers and sets their primary and secondary power sets. Player can go to trainer and train back up to their level. ([primary set] [first power] [secondary set])"
"powers_buypower"		"powers_buypower"		"Buys a power for the character. ([category] [power set] [power])"
"powers_set_level"		"powers_set_level"		"Sets the level the given power was bought at to the given value. [cat] [set] [pow] [level]"
"power_set_level"		"power_set_level"		"Sets the level the given power was bought at to the given value. [cat] [set] [pow] [level]"
"cs_pactmember_inf_add"		"cs_pactmember_inf_add"		"Adds the given influence or infamy."
"sg_influence_add"		"sg_influence_add"		"Adds the given influence to player's supergroup."
"prestige_add"			"prestige_add"			"Adds the given prestige to player's supergroup."
"silenceall_channels"		"silenceall_channels"		"Blocks everyone from channel chat"
"chan_members_mode"		"chan_members_mode"		<<Changes permissions for all members of a channel.
 								Syntax: chan_members_mode [CHANNEL NAME] [OPTIONS...]
 								Valid Options:
 									-join	kicks user from channel
 									+send / -send	gives/removes user ability to send messages to channel
 									+operator / -operator	gives/removes operator status from another user in the channel
 								>>
"respec_grant"			"respec_grant"			"Give a free respec"
"respec_grant_token"		"respec_grant_token"		"Modify and existing token"
"respec_grant_counter"		"respec_grant_counter"		"increment available counter respecs by specified amount"
"cape_grant"			"cape_grant"			"unlock capes"
"glow_grant"			"glow_grant"			"unlock glow"
"costumepart_grant"		"costumepart_grant"		"grant a reward costume part"
"respec_remove_token"		"respec_remove_token"		"Modify and existing token"
"respec_remove_counter"		"respec_remove_counter"		"decrement available counter respecs by specified amount"
"cape_remove"			"cape_remove"			"lock capes"
"glow_remove"			"glow_remove"			"lock glow"
"costumepart_remove"		"costumepart_remove"		"remove a reward costume part"
"villain_list"			"villain_list"			"Print a list of all the villains on map"
"goto_id"			"goto_id"			"Goto a villain ID"
"goto_name"			"goto_name"			"Goto next villain with given name"
"authkick"			"authkick"			"Kick an authname: <name> <reason>"
"archvillain"			"archvillain"			"Goto the next archvillain"
"viewattributes"		"viewattributes"		"View the attributes of the player (while they are on same map)"
"lstoken"			"lstoken"			"list tokens for the player"
"isvip"				"isvip"				"returns whether the player is currently a VIP."
"salvage_names"			"salvage_names"			"List internal and display names of all salvage"
"salvage_list"			"salvage_list"			"List all the salvage owned by character"
"detail_categories"		"detail_categories"		"List the names of all detail categories"
"detail_names"			"detail_names"			"List the internal and display names of all details in an internal category"
"detail_list"			"detail_list"			"List all the details owned by character"
"sg_detail_names"		"sg_detail_names"		"List the internal and display names of all special details"
"sg_detail_list"		"sg_detail_list"		"List all the special details owned by this supergroup"
"sg_set_rank"			"sg_set_rank"			"Sets the rank of this person directly (without checking for permission)"
"account_certification_show"	"account_certification_show"	"displays all certification records in player inventory (for debugging)"
"account_inventory_list"	"account_inventory_list"	"list the account inventory for current account"
"account_loyalty_show"		"account_loyalty_show"		"displays the state of the loyalty rewards for the current account"
"unspamme"			"unspamme"			"Unbans and removes spam flags from this player"
"weeklyTF_printActiveTokens"	"weeklyTF_printActiveTokens"	"Prints the current weekly TF token list"
"support_home"			"support_home"			"Show the support home page"
"support_kb"			"support_kb"			"Show a support KB article"
"levelingpact_add_no_xp"	"levelingpact_add_no_xp"	"Forcibly join two players in a leveling pact by name."
"levelingpact_add"		"levelingpact_add"		"Forcibly join two players in a leveling pact by name."
"sgrankname"			"sgrankname"			"Change rank #<int> name to <str>"
"acc_serverstatus"		"acc_serverstatus"		"get the status of the account server."
"acc_accountinfo"		"acc_accountinfo"		"get the account information for a particular account"
"acc_tokeninfo"			"acc_tokeninfo"			"get (character slot/rename/transfer) token information for a particular authname"
"acc_account_loyalty_show"	"acc_account_loyalty_show"	"displays account loyalty status. Args: <account>"
"acc_account_product_show"	"acc_account_product_show"	"displays account cert status. Args: <account>."
"acc_account_query_inventory"	"acc_account_query_inventory"	"displays count of owned product by account. Args: <account> <product_sku>."


# Access Level 4
#------------------------------

"ent_corrupted"			"ent_corrupted"			"Shows if the entity if marked as corrupted."
"ent_set_corrupted"		"ent_set_corrupted"		"Sets the corrupted flag on an entity."
"youSay"			"youSay"			"set selected entity as debug entity on server, and have it say the given string"
"youSayOnClick"			"youSayOnClick"			"set selected entity as debug entity on server, and have it say the given string when clicked"
"mapmovespawn"			"mapmovespawn"			"move to <mad id> and spawn marker <spawn_name>"
"spawn"				"spawn"				<<The command spawns a specific type or group of Critters or NPCs.
 								The syntax is: spawn [CritterName or NPCName or SpawnBindingName]
 								Any of the names attached to an NPC block or a Critter block in
 								N:/game/data/SpawnArea/Global.txt can be used in place of CritterName or NPCName.
 								>>
"spawnmany"			"spawnmany"			<<The command spawns a number of a specific type or group of Critters or NPCs.
 								The syntax is: spawnmany [CritterName or NPCName or SpawnBindingName] [Count]
 								Any of the names attached to an NPC block or a Critter block in
 								N:/game/data/SpawnArea/Global.txt can be used in place of CritterName or NPCName.
 								>>
"spawnmanyvillains"		"spawnmanyvillains"		<<The command spawns a number of villains.
 								The syntax is: spawnmanyvillains [VillainName] [Count]
 								>>
"spawnobjective"		"spawnobjective"		<<This command spawns an objective model as it would be seen in a mission.
 								The syntax is: spawnobjective [ModelName]
 								>>
"spawndoppelganger"		"spawndoppelganger"		"spawn a doppleganger"
"doppelgangertest"		"doppelgangertest"		"spawns a dopplgange with keywords"
"encounterteamsize"		"encounterteamsize"		"Force the encounter spawns to pretend you have a team size of X"
"encounterspawn"		"encounterspawn"		"Spawn a specific encounter group (manual spawning groups only)"
"encounterspawnclosest"		"encounterspawnclosest"		"Spawn the closest encounter group to the player"
"encounterignoregroups"		"encounterignoregroups"		"Causes the encounter system to ignore how encounters are grouped, -1 to return to default"
"entityencounterspawn"		"entityencounterspawn"		"Respawn the encounter for specified entity id."
"encounteralwaysspawn"		"encounteralwaysspawn"		"Make all encounters go off instead of checking spawn probabilities (for testing)"
"encountermem"			"encountermem"			"Show memory usage for the encounter system"
"encounterneighborhoodlist"	"encounterneighborhoodlist"	"List all encounters on map, broken down by neighborhood"
"gettaskqa"			"gettaskqa"			"get a specific task, specify the logical name of task (a suitable contact will be randomly selected) (Identical to '/gettask')"
"getcontactstoryarc"		"getcontactstoryarc"		"get a specific storyarc, specify contact and storyarc filenames"
"getstoryarctask"		"getstoryarctask"		"get a specific storyarc, specify the story arc and episode"
"startmission"			"startmission"			<<Assign and teleport to a specific mission and map.
 								Syntax: startmission [mission name] [mission map name]
 								If '*' is given for map name, a default map will be selected>>
"startstoryarcmission"		"startstoryarcmission"		<<Assign and teleport to a specific mission and map.
 								Syntax: startmission [arc name] [episode name] [map name]
 								If '*' is given for map name, a default map will be selected>>
"mapshutdown"			"mapshutdown"			"Emergency shutdown command, attempts to save all current entities and shut down the map."
"influence_add"			"influence_add"			"Adds the given influence."
"experience_add"		"experience_add"		"Adds the given experience."
"xpdebt_remove"			"xpdebt_remove"			"Removes the given experience debt."
"wisdom_add"			"wisdom_add"			"Adds the given wisdom."
"reputation"			"reputation"			"Sets your reputation."
"reputation_add"		"reputation_add"		"Adds the given reputation."
"allow_change_handle_all"	"allow_change_handle_all"	"Allow ALL players to change their Global Handle again."
"bounce_mail_sent"		"bounce_mail_sent"		"Allows GM to bounce a players gmails"
"bounce_mail_recv"		"bounce_mail_recv"		"Allows GM to bounce a players gmails"
"respec_remove"			"respec_remove"			"take away free respec"
"rw_salvage"			"rw_salvage"			"Give your entity one of the specified salvage items"
"rw_recipe"			"rw_recipe"			"Give your entity one of the specified recipe items"
"rm_recipe"			"rm_recipe"			"Remove recipe from your inventory"
"base_destroy"			"base_destroy"			"LAST RESORT.  CLoses map and removes the base entirely."
"lsactivetoken"			"lsactivetoken"			"list active player tokens for the player's team"
"lsphase"			"lsphase"			"list current phases seen by the player"
"salvage_grant"			"salvage_grant"			"Adds the given salvage to character"
"salvage_revoke"		"salvage_revoke"		"Revokes the given salvage from character"
"detail_grant"			"detail_grant"			"Adds the given detail to character"
"detail_revoke"			"detail_revoke"			"Revokes the given detail from character"
"sg_detail_grant"		"sg_detail_grant"		"Adds the given detail to the supergroup"
"sg_detail_revoke"		"sg_detail_revoke"		"Revokes the given detail with given creation time from supergroup"
"offline_character"		"offline_character"		"usage: <db_id> or <char name>. Force a character to go offline, as if their account were inactive"
"list_deleted_chars"		"list_deleted_chars"		"usage: <auth> <MM/YYYY> Lists characters in the deletion file for this user for this time period."
"account_inventory_change"	"account_inventory_change"	"modifies account item <product> by <delta>"
"account_loyalty_earned"	"account_loyalty_earned"	"adds <amount> to earned loyalty points for current account"
"levelingpact_set_experience"	"levelingpact_set_experience"	"Set the total experience that a leveling pact shares."
"levelingpact_set_influence"	"levelingpact_set_influence"	"Set the total influence that a leveling pact shares."
"levelingpact_info"		"levelingpact_info"		"Set the total influence that a leveling pact shares."
"acc_account_product_change"	"acc_account_product_change"	"change the product grant count on account (negative amounts will remove). Args: <account> <product_sku> <amount>."
"acc_account_product_reconcile"	"acc_account_product_reconcile"	"scan PlaySpan for missing products on account. Args: <account>."


# Access Level 5
#------------------------------

"restore_deleted_char"		"restore_deleted_char"		"usage: <auth> <char name> <sequence-#> <MM/YYYY>. Restores character deleted during this time period."
"account_recover_unsaved"	"account_recover_unsaved"	"Attempts force recovery of unsaved transactions."
"acc_loadaccount"		"acc_loadaccount"		"find the offline account. Args: <account>"
"acc_set_account_flags"		"acc_set_account_flags"		"sets or clears accounts flags. Args: <flags> <setOrClear>. 1=set, 0=clear."


# Access Level 6
#------------------------------

"account_grant_charslot"	"account_grant_charslot"	"grants <int> more character slots for current account"
"account_certification_buy"	"account_certification_buy"	"buys a <0=cert/1=voucher> <count> <description>"
"account_certification_delete"	"account_certification_delete"	"hides certification from player (adds to delete count)"
"account_certification_erase"	"account_certification_erase"	"removes certification from player inventory (for debugging)"
"account_loyalty_refund"	"account_loyalty_refund"	"refunds loyalty reward <name> for current account"
"account_loyalty_reset"		"account_loyalty_reset"		"resets all loyalty rewards for current account"
"acc_debug_buyproduct"		"acc_debug_buyproduct"		"buys a product from the store. acc_debug_buyproduct [authid] [sku] [quantity]."
"acc_account_loyalty_refund"	"acc_account_loyalty_refund"	"refunds the specified loyalty node on account. Args: <account> <node_name>."


# Access Level 7
#------------------------------

"acc_debug_publish_product"	"acc_debug_publish_product"	"sets a product to published or unpublished state: [sku] [1=publish,0=unpublish]."
"shardxfer_source"		"shardxfer_source"		"disable/enable character transfer from a shard.  shardxfer_source [shardname] [0/1]"
"shardxfer_destination"		"shardxfer_destination"		"disable/enable character transfer to a shard.  shardxfer_destination [shardname] [0/1]"
"shardxfer_link"		"shardxfer_link"		"disable/enable character transfer from one shard to another.  shardxfer_link [source] [destination] [0/1]"
"shardxfer_nocharge"		"shardxfer_nocharge"		"start a no charge character transfer to [destination] [isVIP?]"


# Access Level 8
#------------------------------

"account_certification_delete_all"	"account_certification_delete_all"	"removes all certification records from player inventory (for debugging)"